Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!
Solasta: Crown of the Magister brings back the thrill, tactics, and deep storytelling of tabletop games. As you play, you'll feel yourself reaching for your dice and miniatures. It's time to dive into the world of Solasta. Roll for initiative!
Free Content Update with the release of Lost Valley
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Bring the authentic Tabletop gaming experience to your PC!
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
Key Features:
An Epic Team Adventure Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Note that the Dungeon Maker is a work in progress and will keep being improved as time goes by, so look forward to more Dungeon Maker features in the future!
Solasta Free Content Update with the release of Primal Calling
To celebrate the release of the Primal Calling DLC, we're releasing a free content update for all our players - including a much anticipated higher level cap!
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
Cleric is easily the best class in the game. Solasta has a limited selection of classes compared to most CRPGs, and this means there is a limited selection of healers. You either take a Druid, or you take a Cleric. As you can probably tell by the positioning of the Cleric, this is the one you want.
As a reminder, you do not need to buy Palace of Ice to have access to level 13 - 16 in Custom Campaigns - however, Crown of the Magister and Lost Valley are still locked to level 12 maximum (otherwise we would end up with people unable to import their save files into Palace of Ice).
When focusing on the main objectives, Solasta: Crown of the Magister is about 39½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 69½ Hours to obtain 100% completion.
An item can only be attuned to one character at a time, and a character can be attuned to at most three items at a time. Additionally, one character can attune only one copy of an item, so you cannot wear two Rings of Protection +1.
Favored enemy types include Aberration, Beast, Celestial, Construct, Dragon, and Elemental. Out of these options, Beast may be good as it will be the most common enemy type. Otherwise, choose something to add to the role-playing or something difficult to fight like Dragons.
No party is complete without a healer, and for the best choice in Solasta: Crown of the Magister that's the Cleric. Unlike the other choice, which is the Druid, the Cleric can hold the line and support their team with magic. They are another Jack of all trades, literally able to do everything.
These backgrounds are independent of race, class, and sex – any character can choose any background. Apart from the obvious roleplaying value, each background provides certain concrete benefits: proficiency in some skills and tools, knowledge of certain languages, as well as specific starting equipment.
If you are unable to prevent their death (3 failed Death Saves) then you can still cast Revivify to bring them back within 10 rounds; either with a prepared spell or a scroll. If you are unable to use Revivify in-time you can still cast Raise Dead but, I believe, you must raise them before leaving the current zone.
SteamDB estimates that Solasta: Crown of the Magister has sold somewhere between 226,300 and 622,300 copies on Steam. It seems to be a fairly popular fill in title for folks waiting impatiently for the next Baldur's Gate, and reviews have been generally positive. It is ranked 412 out of 10,967 games released in 2021.
They are available to all that own the base game and do not require purchase of the DLC. Online co-op mode: Allows playing all Solasta's campaigns (the base game, as well as the Lost Valley) with up to 4 players.
So. The level cap in this game is 10. The level cap of the pen and paper version is 20, which is hard to reach, i know that, being a pen and paper player myself. But, considering that i am already level 4, halfway to level 5 after my first 2 major quests in this game, i already know where this is going.
there is no dual class anymore. The Dual Class, was the human alternative to the demi-human multi-class. The way MC works now though, ANY race can MC, including humna.
Fly is a third level spell from the Transmutation school. The spell imparts on a target the ability to fly for a limited time. Fly requires concentration.
When the party finds the Crown, they'll have to chose which one of them takes it. The crown will bond with that character, and it won't be possible to remove it from the inventory slot. It will stay with the party through most of the story. However, it will be taken away by the Council at the beginning of end-game.
Sylvan Elves, Snow Dwarves, Half-Elves and Marsh Halflings are good choices. *Rangers get access to the Darkvision spell at lvl 5, meaning it is more forgiving for humans than most classes.
Clerics are based around Wisdom and Charisma, and those ability scores should be made a priority. The best race options currently are Half-Elf, High Elf, Hill Dwarf, Human, and Island Halfling. Out of these, the most specialized and efficient for a Cleric are Half-Elf, High Ef, and Hill Dwarf.
Introduction: My name is Geoffrey Lueilwitz, I am a zealous, encouraging, sparkling, enchanting, graceful, faithful, nice person who loves writing and wants to share my knowledge and understanding with you.
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